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Retro Shooter - Blockout

Description

This project is a blockout which I created among other tasks for my final exam. Since it should be based on an existing retro shooter, I took the game "Dusk" as a reference and oriented myself to it.

The project is based on the "FPS Microgame" from Unity.

Run through the blockout online:

About the Project

My final exam was themed on the genre of retro shooters. 

Based on the research for previous tasks, I had to choose an existing retro shooter (old or new) and create concepts for a level based on it. After I had intensively studied the game "Dusk", I first created the level design document for it and afterwards created the blockout in Unity. For this purpose I used the "FPS Microgame" from Unity. 


The level itself is designed as the first level of the game. To prepare the player in this level for the next one, I also planned the second level in the documentation. The documentation is in German, just like the rest of the final exam.

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You can find the original game here:

Insight into the work

Here you can have a look at my (german) Level Design document.

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