



Responsibilities
Game Design
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Feature Design
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Documentation
Level Design
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Designed Level concepts based on the world of previous S4G projects
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Building Level in Unity Engine
Programming
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Handled the complete programming based on the "Karting Microgame" from Unity
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Programming with C#
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Programmed all features and game modes
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Programmed UI
(Co-) Production
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Was the second producer with our Lead Artist
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Team organization
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Process organization
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Organization of events

S4G Battle Kart Arena is a fun pick-up & play racing game inspired by Mario Kart battle modes. Play as characters of old and new S4G projects alike and experience their worlds in a new way. The game is intended to bring together long time fans but is also a perfect introduction to S4G games for new players.
Project Info
Developed at: S4G School for Games GmbH
Semester: 4
Number of team members: 14
Platform: PC
Genre: Racing
Development period: July 2020 – Sep. 2020
Release Date: -
* Since this project took place under different circumstances, it was never the goal to develop a complete game, but a good prototype, which can be continued later.
Insight into the work
You want to know more about the project? Have a look at my documents!
Here you can see some items I have worked on.




